OxMAxisAngle Class

An axis-angle represents a 3D rotation using a rotation axis and the angle in radians around that axis. Axis-angle rotations are useful when using APIs that don't support quaternions directly (OpenGL for example) but in general, it's better to use the OxMQuaternion class for all rotations, and only convert to axis-angle representation as a final step.

Constructors

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Properties

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Methods

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