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Packages that use CollisionRect | |
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com.golden.gamedev.object | This package is the heart of the game, containing objects visible in the game, such as sprite class, background class, etc. |
com.golden.gamedev.object.collision | Collision implementation. |
Uses of CollisionRect in com.golden.gamedev.object |
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Methods in com.golden.gamedev.object that return CollisionRect | |
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static CollisionRect |
CollisionManager.getIntersectionRect(double x1,
double y1,
int width1,
int height1,
double x2,
double y2,
int width2,
int height2)
Returns the intersection rect of two rectangle. |
Uses of CollisionRect in com.golden.gamedev.object.collision |
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Fields in com.golden.gamedev.object.collision declared as CollisionRect | |
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protected CollisionRect |
BasicCollisionGroup.rect1
Default collision shape used as every sprites in group 1 bounding box. |
protected CollisionRect |
CollisionBounds.rect1
Default sprite bounding box used in CollisionBounds.getCollisionShape1(Sprite) . |
protected CollisionRect |
BasicCollisionGroup.rect2
Default collision shape used as every sprites in group 2 bounding box. |
Methods in com.golden.gamedev.object.collision with parameters of type CollisionRect | |
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void |
CollisionRect.setBounds(CollisionRect rect)
Sets the boundary of this colllision rect to be same with specified collision rect. |
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