com.golden.gamedev.engine.input
Class AWTInput.InputListener
java.lang.Object
com.golden.gamedev.engine.input.AWTInput.InputListener
- All Implemented Interfaces:
- FocusListener, KeyListener, MouseListener, MouseMotionListener, EventListener
- Enclosing class:
- AWTInput
protected class AWTInput.InputListener
- extends Object
- implements KeyListener, MouseListener, MouseMotionListener, FocusListener
The real class that listening the AWT Input Event.
Separated from the parent class to simplify documentation and for
expandable input function.
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
AWTInput.InputListener
protected AWTInput.InputListener()
keyPressed
public void keyPressed(KeyEvent e)
- Specified by:
keyPressed
in interface KeyListener
keyReleased
public void keyReleased(KeyEvent e)
- Specified by:
keyReleased
in interface KeyListener
keyTyped
public void keyTyped(KeyEvent e)
- Specified by:
keyTyped
in interface KeyListener
mouseClicked
public void mouseClicked(MouseEvent e)
- Specified by:
mouseClicked
in interface MouseListener
mouseEntered
public void mouseEntered(MouseEvent e)
- Specified by:
mouseEntered
in interface MouseListener
mouseExited
public void mouseExited(MouseEvent e)
- Specified by:
mouseExited
in interface MouseListener
mousePressed
public void mousePressed(MouseEvent e)
- Specified by:
mousePressed
in interface MouseListener
mouseReleased
public void mouseReleased(MouseEvent e)
- Specified by:
mouseReleased
in interface MouseListener
mouseDragged
public void mouseDragged(MouseEvent e)
- Specified by:
mouseDragged
in interface MouseMotionListener
mouseMoved
public void mouseMoved(MouseEvent e)
- Specified by:
mouseMoved
in interface MouseMotionListener
focusGained
public void focusGained(FocusEvent e)
- Specified by:
focusGained
in interface FocusListener
focusLost
public void focusLost(FocusEvent e)
- Specified by:
focusLost
in interface FocusListener
Copyright © 2003-2005 Golden T Studios. All rights reserved. Use is subject to license terms.
GoldenStudios.or.id